Application of Computer Technology in VR Digital Media

نویسندگان

چکیده

In order to make up for the defects of traditional digital media system design, continuously strengthen user’s sense experience, and further improve design through diversified forms, this paper proposes an application method computer technology in VR media. Through introduction research human-computer interaction interface, usability interface evaluation testing is analyzed, combined with GOMS model optimize model, a new optimized layered quantitative proposed. The experimental results show that when running, trend video cache rate WiFi 4G environments basically same. playback start fast then tends be stable. During process, frame stable at about 60 FPS, which meets needs human eyes watch without Caton. After starts, GPU occupancy remains 20% Computer can realize effective combination multiscreen media, creating better prospect interactive experience future development mobile terminal.

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ژورنال

عنوان ژورنال: Wireless Communications and Mobile Computing

سال: 2022

ISSN: ['1530-8669', '1530-8677']

DOI: https://doi.org/10.1155/2022/6433852